While at lunch today, I was listening to NPR’s Wait, Wait, Don’t Tell Me in which there was a trivia question about Tetris. In the actual game, we hear Russian music but did you know this piece of music actually had lyrics. The host of Wait, Wait rattled off 3 possible answers but I knew after hearing the first answer it had to be it. The actual lyric goes as this, “Oy, my crate is so light, The strap is no longer cutting into my shoulders!” I’ve been trying to find the rest of the lyrics and to post it on this entry. Read below the actual lyrics as well a video of a game of Tetris being played on a building, as well as article about Tertis itself. Enjoy!
Oy, my crate is so full,
I’ve got chintz and brocade.
Take pity, oh sweety,
Of this lad’s shoulder
I will, I will go out into the tall rye,
I will wait there till the night comes,
Once I see the dark-eyed lass,
I will showcase all my goods.
I paid no small price myself,
So don’t bargain or be stingy,
Bring your scarlet lips to me,
Sit closer to this fine lad.
The foggy night has already come,
The daring lad is awaiting,
Hark, it’s her! The desired one has come,
The merchant is selling his goods.
Katya is haggling with care,
She is afraid to pay too much,
A lad is kissing his lass,
Asking her to raise the price.
Only the deep night knows,
What they agreed upon.
Straighten up now, oh tall rye,
And keep their secret scrupulously!
Oy, my crate is so light,
The strap is no longer cutting into my shoulders!
And all my lass took
Was one turquoise ring.
June 06, 2009
by Amy Goldschlager
Twenty-five years ago, mathematician Alexey Pajitnov introduced the world to that compelling little time-waster, Tetris. The game of tumbling blocks made the Nintendo Game Boy a commercial success and paved the virtual way for other puzzle games like Bejeweled, Snood and Peggle.
In June 1984, Pajitnov was working for the Moscow Academy of Sciences when he developed the Tetris program for the Elektronica 60, a personal computer, in his spare time, Kikizo reports. According to GameSpot, Tetris was inspired by a physical puzzle game called Pentomino. The game is deceptively simple but, says The Associated Press, “hard to master”: A series of blocks, or “tetrominoes,” in various shapes fall toward the bottom of your screen. Your task is to fit them together into rows with no spaces. If you complete a row, it vanishes. As you continue, the blocks fall faster and faster; eventually, when you can’t keep up, the blocks will pile up at the top of the screen and the game is over.